Articles — Near's Respite

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## Articles2021-03-13

- Emulation

- State of Emulation I
- State of Emulation II
- State of Emulation III
- State of Emulation IV
- State of Emulation V
- Edge of Emulation

- CPU

- ALU

- Cartridges

- Boards

- Compact Discs

- Structure

- Video

- Color Emulation

- Audio

- Dynamic Rate Control

- Input

- Latency
- Run-Ahead

- Game Bugs

- SNES

- Design

- Cooperative Threading
- Cooperative Serialization
- Hierarchy
- Schedulers

- Advice

- Shoulders of Giants

## Offsite

- Emulation

- Accuracy takes power: one man's 3GHz quest to build a perfect SNES emulator
- How SNES emulators got a few pixels from complete perfection

- Bahamut Lagoon

- A 23-Year Perfectionist Journey to Localize the Obscure 'Bahamut Lagoon'
- After 25 years, this cult SNES game finally gets a proper English translation

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