Updates to this version of the MDK demo.
This is version 3.0 of the demo.

Updates from version 2.0 to version 3.0

Fast Non-Pentium Processors
If a machine fails the CPU ID check, a quick
performance test will be run on the machine.
If the machine passes the test, MDK will run.

Sundry texture changes, geometry tweaks,
minor bug fixes, ...

Updates from version 1.0 to version 2.0

Mouse control.
This was the big hands-down winner of all of
your requests, and I'm now happy to say that
we have it up and working.  We have also put
in a switch so that the mouse Y axis can be
reversed in sniper mode and bombing run mode.

Button assignment.
Joystick/mouse buttons can now be assigned to
do any combination of the following:
Fire, sniper mode, jump, look up, look down,
Use Item, Next item, prev item, zoom in,
zoom out, sidestep, strafe left, strafe right,
move forward, move backward.

Strafe left/right keys
These have been added (default = on the ,/. keys)
to the keyboard as well as to button assignments.

Couldn't turbo run using joystick.
This has been fixed.  Also, you can now select
another option than joypad in the DOS version.

Sidestep during sniper mode.
This has been added, but at a much reduced speed
from the main game.

Bones airstrike targetting.
This now has a nice graphical effect rather than
just a white dot.

Bombing run.
This now has a fancier border rather than just a
green square surround.

Sundry texture changes and geometry tweaks....






